Experience
Roblox VC — Data Analysis and Marketplace for Roblox Games

reviving connection

- Founding engineer led AI tool development, game production, and sprint execution for the U.S. team.
- Prototyped a 0 to 1 automated mobile game QA system using multilayer ML and computer vision, reducing manual QA effort and enabling faster iteration cycles.
- Designed and built an end-to-end AIGC ad pipeline that ingests Meta Ads data, generates scripts, and produces video creatives, achieving >20% lower CPI.

- Built and deployed a dynamic equipment tracking system in C#, WPF (.NET), and SQL Server, automating XML data parsing to accelerate QA reporting by 50%.
- Increased equipment assignment workflow performance by 10X through refactoring MVVM architecture and optimising data lookups with dictionary-based mappings.
- Redesigned company website with Framer, React, and CMS integration, enhancing user experience and decreasing customer support inquiries.

- Owned two fraud initiatives that prevented $3.6MM annual fraud losses (60% reduction) through implementation of data-driven fraud detection rules using SQL and Salesforce.
- Authored PRDs defining user stories and roadmap; aligned cross-functional teams and unblocked dependencies.

- Spearheaded a full IP prototype using Unreal Engine (UEFN/Verse) with Agile sprints
- Led programming, game balancing, playtesting, and documentation.

- Built internal full-stack applications automating travel and medical workflows; managed 100+ Jira tickets.

- Engineered Unity XR test environments with C# for psychological research; awarded $4K research grant.

